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Bushido Castle

This stylized Japanese pagoda was built as a fully game‑ready asset, coming in at 168,000 triangles while maintaining strong silhouette readability and clean modular asset construction made in a few days

The structure is assembled from a small set of reusable modular pieces, allowing for fast iteration, efficient scene building, and easy expansion into larger environments.

All materials are driven by a single trim sheet, carefully authored to support wood, stone, tile, and decorative elements without requiring additional texture sets. This keeps memory usage extremely low and ensures consistent visual identity across the entire model.

The asset includes multiple LODs for optimal in‑engine performance, making it suitable for real‑time applications, open‑world environments, and scalable production pipelines.

The castle is also assembled using efficient instancing to keep performance high and memory usage low.

Perfect for stylized games, historical environments, or atmospheric world‑building.

Bushido Castle

Bushido Castle

Bushido Castle

Bushido Castle

Bushido Castle Trim Sheet

Bushido Castle Trim Sheet

Bushido Castle Wireframe

Bushido Castle Wireframe